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World Building and Story Development
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Skills List

Since tabs are not allowed, if something isn't in perfect alphabetical order, its probably related to the nearest object above it that is in the right order.

Acrobatics

Sense of balance

Walk tightrope

Back flip

Work bars & rings

somersault

Agriculture

Alchemy

Ancient Languages

Animal Affinity

Avian

Bovine

Canine

Equine

Feline

Insect

Lupine

Piscine

Rodent

Saurian

Simian

Ursine

Animal Handling

Animal Training

Herding

Shearing

Curriery

Animal Husbandry

Anthropology

Appraise

Aquatic

Diving

Hold Breath

Swimming

Arcane Lore

Alchemy

Demonology

Magic Research

Archaeology

Archery

Armor/Weapon Decoration

Articulated Missiles

Bola

Sling

Spear Sling

Articulated Weapons

Flail

Garrote

Lariat

Morningstar

Net

Whip

Artistry

Drawing

Illumination

Painting

Sculpting

Astronomy & Navigation

Athletics (general)

Auric Magic

Axe Weapons

Battle Axe

Double Axe

Halberd

Hand Axe

Bard

Battle Lore

Backstrike

Berserkergang

Combat Reflexes

Combat Tactics

Damage Strike

Vital Strike

Biology

Blacksmith

Bluff

Boat Building

Botany

Bounty Hunter

Boxing

Bow Weapons

Crossbow

Longbow

Shortbow

Brawl

Breeding Animals

Cats

Cattle

Dogs

Exotics

Fowl

Horses

Poultry

Sea Creatures

Swine

Brewing

Malt Brewing

Distilling

Viticulture

Burglary

Lockpick

Open Silently

Set/Disarm Traps

Camouflage

Card Shark

Carpentry

Clerical

Calligraphy

Cartography

Forgery

Climb in nature

Climb/Scale Walls

Clothworking

Clothmaking

Dying

Felting

Knitting

Papermaking

Quilting

Spinning

Weaving

Tailoring

Fashion

Embroidery

Sewing

Club / Stick Fight

Club Weapons

Battle Mace

Cudgel

Hammer

Mace

Staff

Concealment

Concentration

Cook (Fine Cuisine)

Cook (General)

Craft

Cryptography

Dance

Decipher Script

Design

Detect Ambush

Detect Concealment/Traps

Diplomacy

Disable Device

Disguise

Divination

Card Reading

Cast Reading

Palmistry

Trance Prophecy

Dowsing

Draw

Drive Carriage

Edge Weapons

Sword

Attack

Parry

Disarm

Broadsword

Dagger

Falchion

Glaive

Greatsword

Rapier

Scimitar

Short Sword

Embroidery

Equestrian

Driving

Riding

Escape Artist

Falconry

Farming

Harvesting

Irrigation

Planting

Fashion Tools/Weapons

Field Armorer

First Aid

Fishing

Clamming

Find Fish

Find Fish

Knot Tying

Line Fishing

Net Fishing

Net Weaving

Spear Fishing

Forced March

Forgery

Forked Weapons/Trident

Gaming

Boardgaming

Card Playing

Cheating

Dicing

Wagering

Gather Information

Gemology

General Repair

Glass Blower

Glaziery

Brickmaking

Enameling

Glass Staining

Glassmaking

Mosaic

Pottery

Tilemaking

Government

Bureaucracy

Diplomacy

Etiquette

Intrigue

Legal

Politics

Grappling Hook

Hand to Hand: Assassin

Hand to Hand: Basic

Hand to Hand: Expert

Hand to Hand: Martial Arts

Harmonic Magic

Healer (General)

Healer (Herbalist)

Healer (Midwife)

Heraldry

Hide

History

Holistic Medicine

Horsemanship: General

Horsemanship: Knight

Hunting

Identify Plants/Fruits

Imitate Voices

Impersonate

Innuendo

Instruct Animal

Instruct Children

Intelligence

Interrogation Techniques

Intimidate

Jewelsmith

Etching

Goldsmithing

Jewelery

Silversmithing

Judge

Juggling

Jump

Kickbox

Knife Fight

Knowledge

Lance Weapons

Light Lance

Heavy Lance

Land Navigation

Language

Lawyer

Leadership

Commanding

Intimidation

Leathercraft

Bookbinding

Cobblery

Pelting

Saddlery

Tanning

Tooling

Listen

Literacy

Literary Arts

Criticism

Poetry

Research

Writing

Locate Secret Door/Comp.

Lore Skills

Cave

Demons

Faerie Folk

Folklore

Forest

Geography

Geomancy

History

Magic

Monsters

Racial Lore

Regional Lore

Religion

Undead

Wilderness

Witchcraft

Magical Aiming

Device

Hand

Visual

Mana Use

Mana Gathering

Mana Shield

Mana Sight

Manual Skill

Juggling

Palming

Sleight of Hand

Masonry

Mathematics

Algebra

Arithmetic

Accounting

Astronomy

Calculus

Engineering

Geometry

Time Keeping

Trigonometry

Mechanical

Machinery

Clockwork

Milling

Siege Engineering

Medicine

Chirurgeon

Anatomy

Bind Wounds

Embalming

Set Bones

Surgery



Physician

Arrest Poison

Barbering

Leeching

Midwifery

Treat Disease

Herbology

Find Herbs

Herbal Curing

Herbal Healing

Poisoning

Mental Conditioning

Resistance

Total Recall

Mental Enhancement

Enhance Will

Memorization

Merchant

Assess Value

Greengrocery

Hostelry

Sales

Military

Ambush

Ettiquette

Generalship

Logistics

Strategy

Tactics

Mime

Mining

Modern Weapons

Mouth Weapons/Blowgun

Movement

Cat Fall

Climbing

Dance

Gymnastics

Jumping

Riding

Running

ual Technique

Swimming

Move Silently

Music

Singing

Vocal Styles

Instrument

Wind

String

Percussion

Composition

Nautical

Helmsman

Pilot

Naval Combat

Navigation

Rivercraft

Rowing

Sail Tending

Net

Open Lock

Paint

Paired Weapons

Palming

Perception

Assess Person

Awareness

Lip Reading

Observation

Street Sense

Surveillance

Trailing

Performance

Acting

Memorization

Mimicry

Miming

Oratory

Preaching

Storytelling

Teaching

Persuasion

Begging

Bribery

Conning

Flattery

Philology

Linguistics

Lost Scripts

Philosophy

Aesthetics

Natural Philosophy

Philos. Schools

Rhetoric

Theology

Physical Conditioning

Durability

Endurance

Hold Breath

Rapid Reflexes

Pick Locks

Pick Pocket

Politician

Pottery

Priest/Esshood

Counseling

Holy Mysteries

Liturgy

Preaching

Rituals

Preserve Food

Prowl

Public Speaking

Rappeling

Read Lips

Recognize Enchantment

Rec. Wards/Runes/Circles

Recognize Weapon Quality

Record Keeping

Robbery

Cut Purse

Pick Pocket

Romance

Cosmetics

Courtly Love

Dancing

Seduction

ual Technique

Rope Works

Running

Rustic

Fishing

Hunting

Tracking

Trapping

Conceal Item

Sailing

Sculpting & Whittling

Search Area

Search Object

Search Person

Search

Sense Motive

Sew (x2 => Tailor)

Shield

Buckler

Chevron Shield

Legion Shield

Round Shield

Siege Engineer

Siege Weapons

Sign Language

Sing

Skin & Prepare Hides

Slaver

Sleight Of Hand

Smithcraft

Braziery

Farriery

Foundry

Ironsmithing

Tinker

Sniper

Spell Casting Forms

Incantation

Meditation

Ritual

Singing

Somatic

Symbolic

Spell Casting Result

Information

Analyze

Command

Communicate

Detect

Protect

Manipulation

Bind

Create

Heal

Transform

Movement

Destroy

Restore

Summoning

Transport

Spell Power Raise

Component

Contagion

Elemental

Playing

Relative

Stealth

Cover Parry

Hiding

Surveillance

Silent Movement

Spot

Streetwise

Surveillance

Survivial

Arctic

Bivouac

Desert

Forage

Mountain

Wilderness

Swimming

Thrown Weapons

Axe

Dart

Disc

Hammer

Javelin

Knife

Pilum

Thrust Weapons

Pike

Spear

Trident

Tinker

Town Crier

Track Humanoids

Track & Trap Animals

Unarmed Combat

Bite

Dodge Defense

Dodge Blow

Dodge Missile

Dodge Hazard

Grapple

Hand

Head Butt

Kick

Throw

Trip

Tumble

Use Magic Device

Use Poison

Use Rope

Ventriloquism

Vocal Magic

Weaponsmith

Armory

Bladesmith

Weaving

Whip

Woodworking

Bowyery

Building

Carving

Coopery

Joining

Lumbering

Shipwright

Thatching

Wainwright

Wicker Working

Wrestling

Writing



Anything to say? Questions?
Email me at ciarinegadrine@yahoo.com
or my space me at ciarinegadrine. .